The Master Grade Aegis. Second to only the five MG’s I’ve built, finished way back in 2014. I’m sure it was my first ‘impulse buy’ kit and was way pricier than it should be. I didn’t know how often older kits were reprinted. I saw it on the shelf on the only hobby shop in […]Read more "MG GAT-X303 Aegis"
Blender Day 2. I got onto doing the last of the needed assets quite easily. What took half the day before was down to a solid hour. It was all about syntax and the tools now. I’ve been around game artists and assets as a dev long enough to know what needed to be done. […]Read more "Learning Blender 3D – Animation and Export Problems"
Our game needed some low poly ship images for space backdrops so I decided to check if I can do them myself in Blender. It’s free anyway. I haven’t tried full on 3d modeling before, just a bit of mesh editing. Years ago you would need a rig designed to handle 3D assets, or so […]Read more "Learning Blender 3D – Modeling"