Bits from GameDev Story

GameDev Story was one of the first tycoon games that hit the mobile market. It’s a simple management simulator on the outside but it provides players with their fantasies of creating video game studios of their own. KairoSoft certainly followed this format of fulfillment to make their franchise of “Story” games. Game mechanics are almost non-existent. […]

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The Game, GGJ17 Post-mortem

Waves. That was a very broad theme. You can take it into a lot of directions. From physical, visual, to scientific. Heck, it quantum physics all particles are just wave functions waiting to collapse. Here’s a few sketches I had as we were brainstorming on the table. Not much made it into the final game, […]

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The Jam, GGJ17 Post-mortem.

I didn’t actually remember it at the beginning, but we were actually at the same site as the first jam I attended years ago. It came back to me when I saw the escalator leading to the auditorium with chandeliers. Classy. I was prepared this time to have the whole weekend there. Clothes weighed down my […]

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Why don’t we just make Games?

I haven’t touched gameplay code in about 2 weeks. We’ve delayed the game’s launch by those 2 weeks. What have I been working on? Anything else but the game. I got stuck on iOS build iteration fixing ad networks. Half of the days just waiting for long compile times. This week I’m adding more online […]

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