Chaotic AI in Games

The tiniest flap of a butterfly’s wing can cause a hurricane elsewhere. This is one of the more effective visualizations of what is more commonly known in popular culture as the Butterfly Effect. In formal theory it describes the sensitivity of dynamic systems to initial conditions. The smallest of changes may not be visibly different […]

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The Yu-Gi-Oh Online Community.

I can finally play Yu-Gi-Oh against humans. They have the technology. And the epic background music. This is because of the community that grew around the game online. I mostly grew up watching the anime and playing the video games. I remember that Eternal Duelist Soul was one of the first cartridges I bought for […]

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The Game, GGJ17 Post-mortem

Waves. That was a very broad theme. You can take it into a lot of directions. From physical, visual, to scientific. Heck, it quantum physics all particles are just wave functions waiting to collapse. Here’s a few sketches I had as we were brainstorming on the table. Not much made it into the final game, […]

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The Jam, GGJ17 Post-mortem.

I didn’t actually remember it at the beginning, but we were actually at the same site as the first jam I attended years ago. It came back to me when I saw the escalator leading to the auditorium with chandeliers. Classy. I was prepared this time to have the whole weekend there. Clothes weighed down my […]

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Why don’t we just make Games?

I haven’t touched gameplay code in about 2 weeks. We’ve delayed the game’s launch by those 2 weeks. What have I been working on? Anything else but the game. I got stuck on iOS build iteration fixing ad networks. Half of the days just waiting for long compile times. This week I’m adding more online […]

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